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nVidia GeForce 6800 GS

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3D chips nVidia GeForce 6800 GS

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General
Brand nVidia
Product name GeForce 6800 GS
Tested by Koen Crijns
Specifications
Chip codename NV42
Interface PCI Express x16 Find products with same (or better) specification
Memory 256 MB Find products with same (or better) specification
Clock frequency - Core 425 MHz Find products with same (or better) specification
Clock frequency - Memory 500 MHz Find products with same (or better) specification
Memory controller 256 bit Find products with same (or better) specification
Memory type GDDR3 Find products with same (or better) specification
DirectX version 9.0c Find products with same (or better) specification
Vertex Shader version 3.0 Find products with same (or better) specification
Pixel Shader version 3.0 Find products with same (or better) specification
Vertex Shader pipelines 5 Find products with same (or better) specification
Pixel Shader pipelines 12 Find products with same (or better) specification
Pixel color precision FP32 Find products with same (or better) specification
Extra power connector Yes Find products with same (or better) specification
Chip - Transistor count 190 mln Find products with same (or better) specification
Chip - Production technology 110 nm Find products with same (or better) specification
SLI compatible Yes Find products with same (or better) specification
Benchmarks (Windows XP)
Quake 4 [1280x1024] 70.3 fps Graph
Quake 4 [1280x1024 - 4x AA 8x AF] 48.6 fps Graph
Quake 4 [1600x1200] 51.6 fps Graph
Quake 4 [1600x1200 - 4x AA 8x AF] 35.4 fps Graph
Spliter Cell: Chaos Theory (SM1) [1280x1024] 49.3 fps Graph
Spliter Cell: Chaos Theory (SM1) [1280x1024 - 4x AA 8x AF] 35.7 fps Graph
Spliter Cell: Chaos Theory (SM1) [1600x1200] 36.2 fps Graph
Spliter Cell: Chaos Theory (SM1) [1600x1200 - 4x AA 8x AF] 25.9 fps Graph
Spliter Cell: Chaos Theory (SM3) [1280x1024] 32.4 fps Graph
Spliter Cell: Chaos Theory (SM3) [1280x1024 - 4x AA 8x AF] 28.0 fps Graph
Spliter Cell: Chaos Theory (SM3) [1600x1200] 23.6 fps Graph
Spliter Cell: Chaos Theory (SM3) [1600x1200 - 4x AA 8x AF] 20.0 fps Graph
Doom 3 [1280x1024] 87.1 fps Graph
Doom 3 [1280x1024 - 4x AA 8x AF] 45.1 fps Graph
Doom 3 [1600x1200] 65.5 fps Graph
Doom 3 [1600x1200 - 4x AA 8x AF] 33.0 fps Graph
FarCry [1280x1024] 90.6 fps Graph
FarCry [1280x1024 - 4x AA 8x AF] 56.0 fps Graph
FarCry [1600x1200] 70.0 fps Graph
FarCry [1600x1200 - 4x AA 8x AF] 40.2 fps Graph
3DMark03 [1024x768] 12143 Graph
3DMark03 [1024x768 - 4x AA 8x AF] 7352 Graph
3DMark03 [1280x1024] 9350 Graph
3DMark03 [1280x1024 - 4x AA 8x AF] 5305 Graph
3DMark03 [1600x1200] 7367 Graph
3DMark03 [1600x1200 - 4x AA 8x AF] 4020 Graph
3DMark05 [1024x768] 5159 Graph
3DMark05 [1024x768 - 4x AA 8x AF] 4313 Graph
3DMark05 [1280x1024] 4245 Graph
3DMark05 [1280x1024 - 4x AA 8x AF] 3445 Graph
3DMark05 [1600x1200] 3502 Graph
3DMark05 [1600x1200 - 4x AA 8x AF] 2725 Graph
The Chronicles of Riddick [1280x1024] 31.2 fps Graph
The Chronicles of Riddick [1280x1024 4x AA 8x AF] 15.0 fps Graph
The Chronicles of Riddick [1600x1200] 22.8 fps Graph
The Chronicles of Riddick [1600x1200 4x AA 8x AF] 10.8 fps Graph
3DMark06 - Overall [1280x1024] 2402 Graph
3DMark06 - SM2 [1280x1024] 983 Graph
3DMark06 - SM3/HDR [1280x1024] 894 Graph
3DMark06 - Overall [1280x1024 - 4x AA 8x AF] 0 Graph
3DMark06 - SM2 [1280x1024 - 4x AA 8x AF] 686 Graph
3DMark06 - SM3/HDR [1280x1024 - 4x AA 8x AF] 0 Graph
3DMark06 - Overall [1600x1200] 1982 Graph
3DMark06 - SM2 [1600x1200] 802 Graph
3DMark06 - SM3/HDR [1600x1200] 708 Graph
3DMark06 - Overall [1600x1200 - 4x AA 8x AF] 0 Graph
3DMark06 - SM2 [1600x1200 - 4x AA 8x AF] 532 Graph
3DMark06 - SM3/HDR [1600x1200 - 4x AA 8x AF] 0 Graph
Serious Sam II [1280x1024] 54.3 fps Graph
Serious Sam II [1280x1024 4x AA 8x AF] 43 fps Graph
Serious Sam II [1600x1200] 38 fps Graph
Serious Sam II [1600x1200 4x AA 8x AF] 29.2 fps Graph
Serious Sam II HDR [1280x1024] 22.6 fps Graph
Serious Sam II HDR [1280x1024 4x AA 8x AF] 0 Graph
Serious Sam II HDR [1600x1200] 14.5 fps Graph
Serious Sam II HDR [1600x1200 4x AA 8x AF] 0 Graph

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