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nVidia GeForce 6600 GT [GeForce 6600 GT]

hwi-h  Categories » 3D chips » Products » nVidia GeForce 6600 GT [GeForce 6600 GT]

nVidia GeForce 6600 GT

PN: GeForce 6600 GT | Chip codename: NV43 , Interface: PCI Express x16, Memory: 128 MB, Memory controller: 128 bit, DirectX version: DirectX 9.0c

General
Brand nVidia
Product name GeForce 6600 GT
Product code GeForce 6600 GT
Tested by Decay
Specifications
Chip codename NV43
Interface PCI Express x16 Find products with same (or better) specification
Memory 128 MB Find products with same (or better) specification
Clock frequency - Core 500 MHz Find products with same (or better) specification
Clock frequency - Memory 500 MHz Find products with same (or better) specification
Memory controller 128 bit Find products with same (or better) specification
Memory type GDDR3 Find products with same (or better) specification
DirectX version DirectX 9.0c Find products with same (or better) specification
Vertex Shader version 3.0 Find products with same (or better) specification
Pixel Shader version 3.0 Find products with same (or better) specification
Vertex Shader pipelines 3 Find products with same (or better) specification
Pixel Shader pipelines 8 Find products with same (or better) specification
Pixel color precision FP16 / FP32 Find products with same (or better) specification
Extra power connector No Find products with same (or better) specification
Chip - Transistor count 143 mln Find products with same (or better) specification
Chip - Production technology 110 nm Find products with same (or better) specification
SLI compatible Yes Find products with same (or better) specification
Benchmarks (Windows XP) < 2007
Quake 4 [1280x1024] 52.6 fps Graph
Quake 4 [1280x1024 - 4x AA 8x AF] 32.2 fps Graph
Quake 4 [1600x1200] 38.1 fps Graph
Quake 4 [1600x1200 - 4x AA 8x AF] 22.8 fps Graph
Spliter Cell: Chaos Theory (SM1) [1280x1024] 33.0 fps Graph
Spliter Cell: Chaos Theory (SM1) [1280x1024 - 4x AA 8x AF] 21.6 fps Graph
Spliter Cell: Chaos Theory (SM1) [1600x1200] 24.0 fps Graph
Spliter Cell: Chaos Theory (SM1) [1600x1200 - 4x AA 8x AF] 15.0 fps Graph
Spliter Cell: Chaos Theory (SM3) [1280x1024] 21.1 fps Graph
Spliter Cell: Chaos Theory (SM3) [1280x1024 - 4x AA 8x AF] 20.5 fps Graph
Spliter Cell: Chaos Theory (SM3) [1600x1200] 15.2 fps Graph
Spliter Cell: Chaos Theory (SM3) [1600x1200 - 4x AA 8x AF] 0 Graph
Doom 3 [1024x768] 73.7 fps Graph
Doom 3 [1024x768 - 4x AA 8x AF] 38.8 fps Graph
Doom 3 [1600x1200] 41.5 fps Graph
Doom 3 [1600x1200 - 4x AA 8x AF] 17.1 fps Graph
Aquamark 3 [1024x768] 58.0 fps Graph
Aquamark 3 [1024x768 - 4x AA 8x AF] 43.3 fps Graph
Aquamark 3 [1600x1200] 40.4 fps Graph
Aquamark 3 [1600x1200 - 4x AA 8x AF] 22.9 fps Graph
FarCry [1024x768] 73.2 fps Graph
FarCry [1024x768 - 4x AA 8x AF] 49.0 fps Graph
FarCry [1600x1200] 47.8 fps Graph
FarCry [1600x1200 - 4x AA 8x AF] 22.5 fps Graph
Unreal Tournament 2004 [1024x768] 144.7 fps Graph
Unreal Tournament 2004 [1024x768 - 4x AA 8x AF] 122.4 fps Graph
Unreal Tournament 2004 [1600x1200] 113.6 fps Graph
Unreal Tournament 2004 [1600x1200 - 4x AA 8x AF] 56.8 fps Graph
Halo [1024x768] 77.6 fps Graph
Halo [1024x768 - 4x AA 8x AF] 71.2 fps Graph
Halo [1600x1200] 41.4 fps Graph
Halo [1600x1200 - 4x AA 8x AF] 38.5 fps Graph
Tomb Raid: AoD [1024x768] 36.9 fps Graph
Tomb Raid: AoD [1024x768 - 4x AA 8x AF] 36.8 fps Graph
Tomb Raid: AoD [1600x1200] 22.5 fps Graph
Tomb Raid: AoD [1600x1200 - 4x AA 8x AF] 21.2 fps Graph
3DMark03 [1024x768] 8245 Graph
3DMark03 [1024x768 - 4x AA 8x AF] 4498 Graph
3DMark03 [1600x1200] 4720 Graph
3DMark03 [1600x1200 - 4x AA 8x AF] 2126 Graph
3DMark05 [1024x768] 3282 Graph
3DMark05 [1024x768 - 4x AA 8x AF] 2301 Graph
3DMark05 [1600x1200] 2007 Graph
3DMark05 [1600x1200 - 4x AA 8x AF] 0 Graph
Half-Life 2 [1600x1200] 35.0 fps Graph
Half-Life 2 [1600x1200 - 4x AA 8x AF] 19.1 fps Graph
Doom 3 [1280x1024] 60.1 fps Graph
Doom 3 [1280x1024 - 4x AA 8x AF] 25.8 fps Graph
Doom 3 [1600x1200] 44.0 fps Graph
Doom 3 [1600x1200 - 4x AA 8x AF] 17.7 fps Graph
FarCry [1280x1024] 62.8 fps Graph
FarCry [1280x1024 - 4x AA 8x AF] 31.6 fps Graph
FarCry [1600x1200] 45.8 fps Graph
FarCry [1600x1200 - 4x AA 8x AF] 21.0 fps Graph
3DMark03 [1024x768] 8875 Graph
3DMark03 [1024x768 - 4x AA 8x AF] 4866 Graph
3DMark03 [1280x1024] 6700 Graph
3DMark03 [1280x1024 - 4x AA 8x AF] 3343 Graph
3DMark03 [1600x1200] 5174 Graph
3DMark03 [1600x1200 - 4x AA 8x AF] 2259 Graph
3DMark05 [1024x768] 3732 Graph
3DMark05 [1024x768 - 4x AA 8x AF] 3120 Graph
3DMark05 [1280x1024] 2982 Graph
3DMark05 [1280x1024 - 4x AA 8x AF] 2107 Graph
3DMark05 [1600x1200] 2355 Graph
3DMark05 [1600x1200 - 4x AA 8x AF] 0 Graph
Half-Life 2 [1280x1024] 25.7 fps Graph
Half-Life 2 [1280x1024 - 4x AA 8x AF] 17.5 fps Graph
Half-Life 2 [1600x1200] 38.9 fps Graph
Half-Life 2 [1600x1200 - 4x AA 8x AF] 22.7 fps Graph
The Chronicles of Riddick [1280x1024] 20.2 fps Graph
The Chronicles of Riddick [1280x1024 4x AA 8x AF] 8.9 fps Graph
The Chronicles of Riddick [1600x1200] 14.7 fps Graph
The Chronicles of Riddick [1600x1200 4x AA 8x AF] 6.1 fps Graph
The specifications displayed on this page have been composed with the utmost care; however Hardware.Info cannot be held responsible for omissions or errors which may incidentally occur in the provided data, nor can any rights be derived from the information displayed on this page. Hardware.Info advises you to always verify the specifications directly with the manufacturer and/or supplier before purchase.

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